"In times of darkness, the light shall fade. Gone for the moment, shadow obeyed."
Type: |
Description: |
Name |
Ryence`Delor |
Age | Unknown, appears to be in early twenties |
Sex | Male |
Height | 6'4 |
Weight | 186 lbs. |
Hair Color | Straight white hair to the small of his back |
Eye Color | Emerald green with crimson pupils |
Race | Human (Fonce`Diables) |
Profession | Fighter/Bard |
Ethics | Dark |
God | None |
Pets | Raven (Nitolas) |
Levels | 16/20 Fighter/Bard |
Hit Points | 184 |
Evade | 70% Base |
Hit | 85% Base |
Soak | 55% Physical 45% All Magical |
Attacks Per Round | 3 Physical, 1 When using bard spell |
Ability Scores
Strength | 24 |
Dexterity | 23 |
Intelligence | 20 |
Wisdom | 26 |
Charisma | 24 |
Constitution | 22 |
Skills
Type | Type | Type |
Charm | Herbalism | Advanced Alchemy |
Swordsmanship | Dual Attack | Seduction |
Quickness | Animal Friendship | Battle Sense |
Dual Steal | Mysticality | Alchemy |
Reading/Writing | Animal Friendship | Dual Wield |
Weapons
Weapon | Hit Effect |
Natural Attacks | Claws: 1d10+18 (Reduces Opponent's Soak by 15%) |
Soul Blight | Forged deep within the bowels of his castle by an unknown smith, the black blade of the dagger seems to absorb the very strength of whomever the wielder desires. The weapon itself deals 2d6+14 damage, while weakening the victim so that evade/hit are both reduced by 10%. |
Orb of Putrescence | The orb, a swirling mass of black and white contained within, can decay any organic target at a rate of 4d6 per round. When the victim has fallen to a state of death, the magical sphere also consumes the poor creature’s tortured soul….giving the wielder the knowledge and strength of the victim (except clerical characters). |
Special Abilities
Ability | Effect |
Lightening Fast | 3 attacks per round. Base speed is 90' per round, while exerted speed is 450' per round. Through the expenditure of precious blood and the forfeit of a single round, Ryence can raise his hit/evade percentages to their maximum |
Animal Form | Can turn into the largest version of any predatory animal |
Summon Vermin | Can summon 6d10 rodents, insects, snakes, etc. |
Summon Wolves | Summon 4d4 large wolves when in suitable environment |
Control Animal | Animal gets -14 wisdom check |
Charm Person | Person gets -12 wisdom check |
Spider Climb | Can climb sheer or slippery surfaces without penalty |
Gaseous Form | Can assume a gas state and escape from almost any environment |
Regeneration | 3hp per round, except sunlight/fire/acid damage |
Immune to non-magical weapons | Weapons not enchanted for additional damage cannot harm the Fonce |
Immune to mind influencing spells | Immune to sleep/charm/hold spells |
Resistance to cold and electric spells | Reduced to 1/2 damage |
Invisibility | At will, can pass through solid objects |
Silent and untraceable movement | Never makes noise, nor does he leave tracks |
Wings | Flight up to 600 feet, wings not always visible |
Lingual expert | Speaks any language |
Ghoul creation | Can make ghouls that are able to travel during the daylight hours. Ghouls are standard characters that CAN quest. |
Telekinesis | Can mentally lift several hundred pounds |
Assume Identity | Can assume the appearance of anyone he has -ever- laid eyes upon. The trick, however, can be dispelled by a cleric or mage of level 14 and above |
Telepathy | With anyone he desires, but always in effect with other Fonce |
Knows all Fonce`Diables | Contains knowledge of -all- his brethren and their pasts |
Unmatchable beauty | Enough to make any woman swoon |
Special Weaknesses
Wounded/Affected By, Weakness | Effect |
Garlic | Cannot come within 10' of source |
Holy symbols held by a person of faith | Driven back 15' |
Touch of holy symbol | 1d10 damage per level of bearer |
Holy water | 1d10 damage per level of cleric that blessed water |
Holy weapons | 1d6 extra damage |
Holy ground | 4d10 points of damage per round |
Church/Temple shadow | Cannot stand in the shadow of a church or temple, 1d10 points of damage per round |
Sunlight | 10d20 damage per round |
Cannot enter another's domain | Unable to enter the domain, carriage, or other enclosed property of a character without verbal or written invitation |
Armor
Item | Description |
Robes of Impurity |
The robes are lined with a mythril netting to supply the wearer with a physical soak percentage of 55. In addition, the cloth has been heavily enchanted to absorb 45% of all magic cast at the user, and reflect it at the caster for one-fourth damage. Several runes, written in crimson, adorn the sleeves of the garments; their dark powers forcing the spells of the light ethic to be reduced by 4 levels. |
On-Person Items
Item | Description |
Tome of Ingmar | Written long ago and since passed on to the present owner, who has added to the pages with his own script, the book can increase the power of bardic spells when the words within are read or sung aloud. The added effect is a total of 6d3 + 50% of the owner’s level. |
Silver Choker | Thin strand of pure silver that wraps around his throat |
Shirts | Various garments of nobility |
Pants | Various garments of nobility |
In-Domain Items
Item | Description |
Unfathomable Riches | Locked away deep within his home are various piles of gold, precious gems, platinum, silver, and other valuables |
Non-magical but stylish weapons | Many ancient weapons and antiques about the towers for decoration |
Horses | Numerous steeds upon the island of Nephari |
Servant |
Kainai Seeker. A devoted servant to Ryence, Kainai often performs duties for the Fonce during the daylight hours or when Ryence locks himself away in the Towers
|
The Carrekhalir Reliquary | This personal chest can -only- be opened when the blood of the owner is spilled upon it. At times, this chest can be found traveling with its master, though the contents are unknown by most |